PORTFOLIO

Nur Farhana

CHARACTER MODEL: BUNNY GIRL

This project was created in Maya with hair sculpted in zbrush. All textures were made using substance painter and rendered using redshift.

CHARACTER SCULP: CROCODILE

This project was sculpted and posed in zbrush. Textured in substance painter. It was then brought into Maya to be rendered in Redshift.

CHARACTER MODEL: PIRATE GIRL

BODY RIG TEST: PIRATE GIRL

PIRATE GIRL POSED

This project was created in Maya. All textures were made using substance painter and rendered using arnold.

CHARACTER MODEL: NANA

BODY & CUSTOM FACIAL RIG

RUNCYCLE

This project was created in Maya and textured using substance painter and photoshop. Rendered in Arnold Renderer.

CHARACTER MODEL: LITTLE WING

BODY & CUSTOM FACIAL RIG

CUSTOM RIG WITH CAKE CONSTRAINT

RUNCYCLE

This project was created in Maya and textured using substance painter and photoshop. Rendered in Arnold Renderer.

CHARACTER SCULP: MONSTER

This project was first made in Maya before being brought into zbrush for detailed sculpting of horns, skin and clothes wrinkles.

PERSONAL PROJECT: YOKAI ADVENTURES!

Video

Modeled and animated in Maya. Textured using arnold shaders and rendered using Arnold.

CHARACTER MODEL: LOW-POLY BUNNY

CHARACTER MODEL: LOW-POLY CAMPFIRE

CHARACTER MODEL: LOW-POLY PLANT CREATURE

CHARACTER MODEL: LOW-POLY ROBOT

CHARACTER MODEL: LOW-POLY GIRL

All low-poly models were part of a game project. Made in Maya with handpainted textures made using photoshop and substance painter.

ENVIRONMENT: PIRATE SHIP BACKDROP

This environment was a small environment for a character design project. Made in Maya and textured in Substance Painter.

ENVIRONMENT: HOUSE IN THE WOODS

This environment was an environment made for a 3D Production class. Made in Maya and textured in Substance Painter.

GAME ENVIRONMENT: MAGIC SHOP

GAME ENVIRONMENT: MAGIC SHOP

GAME ENVIRONMENT: MAGIC SHOP

GAME ENVIRONMENT: MAGIC SHOP

GAME ENVIRONMENT: MAGIC SHOP

All game environment models were low poly environments as part of a game project. Made in Maya with handpainted textures made using photoshop and substance painter.


VFX

SPAGHETTI NO SAUCE

Everything made in Houdini.

RUN!

Video

VFX in Houdini,Rendered in Redshift
Character Model and Animations from Maximo
City Model by abhayexe on Sketchfab
- Had to convert all GLB textures to Redshift textures on my own using my own plug-ins

Fish Upon A Star (Teaser)

This is a 2D animated short film made in my fourth year at NTU, still a work in progress to be released in August 2026. My roles in the film were the director,character animator and publicity.

Sentosa Heritage

Worked as an assistant colourist using Adobe Animate for Sproud's Sentosa Heritage short film.

Scaly Situation

A school project spreading awareness on MRT etiquette with a fun twist of a rude influencer slowly turning into a dinosaur everytime they are breaching etiquette. My role in this project include animation assistant, background artist and colourist.

GEM Explainer Video

Video
Video
Video

A commission to animate certain segments of an explainer video for NTU's GEM Discoverer Program.

Experimental Film: Crunch Hour

Video

An experimental film made in my first year at NTU exploring the story of a office worker after hours using multiple mediums including stop-motion,live-action film,2D animation and 3D animation. My role in this project was the director,animator,compositor,sound designer and videographer.

Cake Rush Animatic

A storyboard animatic inspired by Tom and Jerry cartoons to showcase the chase between a cockroach, Little Wing and a little girl, Nana. This concept was later expanded to 3D Characters.

Chase Animatic

An animatic exploring the chase between a criminal and a detective.


Animation Studies

Character Designs

Environment Design

3D Studies

Art Studies

EMAIL [email protected]

LINKEDIN www.linkedin.com/in/nurfarha

SOFTWARES

PROGRAMMING LANGUAGES
HTML, CSS
Python
Java
C++

ABOUT ME

Hi! I’m a 3D generalist with a focus in skills of modeling,texturing, rigging,sculpting and rendering while being familiar with the 2D and 3D animation pipeline. I also have experience in conceptualisation, illustration and know a bit of programming!My hobbies include life drawing,urban sketching and collecting collectibles! Some of my favourite animated films include Shrek 2,Howl's Moving Castle and Coraline. Some games I am currently enjoying are Pokemon Games(Omega Ruby, Sun, X), Genshin Impact and Cookie Run Kingdom.


EDUCATION
2022-2026
Nanyang Technological University
Bachelor of Fine Arts (Animation)
Minor in Computing & Data Analytics
2019-2022
Singapore Polytechnic
Diploma in Digital Animation


WORK EXPERIENCEMay 2025-July 2025
3D Design Intern, NEON
July 2024-Sept 2024
Animator & Editor, Nanyang Technological University
July 2022
Colourist Assistant, Sproud
Sept 2021-Feb 2022
Animation Intern, Invade